Quick Impressions Of Patch 3.2
I managed to get the patch yesterday on my Mac with little difficulty so I was able to jump right in as soon as Greymane was up and check things out. Here are my impressions of Patch 3.2 after a few hours of play.
I managed to get the patch yesterday on my Mac with little difficulty so I was able to jump right in as soon as Greymane was up and check things out. Here are my impressions of Patch 3.2 after a few hours of play.
I don’t know about all of you but I am officially, as of today, sick and tired of the Argent Tournament. At this point I’ve Championed the major cities on two of my characters and just started the whole process over again on my Level 79 Death Knight. I’m ready for the Valiant quests now but I just can’t go on. What originally was an effort for some cheap experience points to hit Level 80 has turned into a mental burden.
My Hunter has 300 Champion’s Seals and my Priest has 100 of his own. What in the world am I going to do with all of those? I don’t like any of the mounts and I don’t need any of the gear so we’re down to vanity pets (of which I have more than enough) and tabards and banners. I say “No thanks” to those two items as well.
The Midsummer Fire Festival is a great way to earn some fast gold for your level 80 characters or quickly get experience for your lower level toons. Unfortunately, two of the dailies that come with this in-game holiday require some above average eye-hand coordination. Those quests, More Torch Tossing and More Torch Catching, can both be completed in a minute or two with the right technique.
Since I’m a Horde player the above video shows me completing these quests in the Spirit Rise section of Thunder Bluff. In addition to the video tutorial, here are some notes for each quest:
If you’ve been playing Wrath for awhile I’d imagine you’re familiar with the two warring factions in the Sholazar Basin, the Oracles and the Frenzyheart Tribe, so I’ll spare you the setup to getting these dailies. The short version is that this is the Wrath version of the Burning Crusade’s Scyers versus the Aldor struggle; but in the jungle and not on some weird planet in deep space.
Most people, at first glance, quickly and correctly join the Oracles and do their dailies and ignore the Frenzyheart Tribe entirely. Well, in the interest of players like myself that are trying to complete the Honorary Frenzyheart, Frenzyheart Tribe and Mercenary of Sholazar achievements I thought I’d put together this daily quest guide.
The new Argent Tournament dailies offer ample opportunity for both gold making and reputation earning. Most of the quests are very run of the mill but a few of them, including Among The Champions, involves new vehicle combat mechanics that might be difficult for some players. I’ve put together this short guide, and video, to help anyone who is struggling with the new jousting gameplay.
UPDATE: As of Patch 3.1.2, all of these quests are now available once per week instead of once per day. You can read my take on this change if you’re interested.
There seems to be a growing interest in Wintergrasp and its dailies lately. Now that a few of them have had their annoying kinks worked out I thought it was time to put together a nice and concise guide for all of the dailies in the zone.
To the north of the Venture Bay area of Grizzly Hills is a second PvP setting called the Blue Sky Logging Grounds. There are four daily quests here for each faction, just like Venture Bay, and the experience and gold rewards are similar as well. So you’ll stand to make just over 20,000 experience and just under 6 gold per quest. The main difference is that the Blue Sky Logging Grounds dailies do not offer any Venture Coins.
Accepting any of these quests will flag you as PvP so be on the lookout for members of the opposing faction looking to ruin your fun. I’ve found that this area is much more likely to be crawling with PvP players than Venture Bay.
In the southwestern corner of the Grizzly Hills is a cool little harbor area called Venture Bay with a number of PvP-style daily quests. I recommend everyone tries these out, at least once, for the sole purpose of seeing another misfire by Blizzard at world PvP. This area is rarely populated by players and is more or less a PvE environment with a PvP flag associated with it.
As a means of quickly leveling your character, these quests are a great way to rack up easy experience every day in a matter of minutes. On top of the 20,000 experience you get for each quest you’ll also receive just under 6 gold and 10 Venture Coins (more on those later).