Daily Quest Guide: Wintergrasp

Lake WintergraspUPDATE: As of Patch 3.1.2, all of these quests are now available once per week instead of once per day. You can read my take on this change if you’re interested.

There seems to be a growing interest in Wintergrasp and its dailies lately. Now that a few of them have had their annoying kinks worked out I thought it was time to put together a nice and concise guide for all of the dailies in the zone.

There are a handful of dailies available in the zone each day. You can get them from your factions NPCs in the zone. If your side is in control, you can find the NPCs inside the Keep. If your side isn’t in control, you can find them at your faction’s spawning point (the western side for the Horde, and the eastern side for the Alliance).

I’ve broken the dailies down into two groups: Gathering Quests and Battle Quests. The gathering quests can easily be completed when there is no battle ongoing. The battle quests require the zone fight to be in progress to complete.

Gathering Quests

There is one randomly chosen gathering-style quest in Wintergrasp each day. Each one requires you to travel to a specific area in the zone, fight a certain type of revenant and return with a set number of an item they drop. Along the way you’ll pick up a nice share of Crystallized items that you can use later or sell on the Auction House.

You can only finish these dailies easily when the fight inside the zone isn’t happening. The elements and revenants you need to kill only spawn when there is no fight underway. Also, I typically avoid doing these dailies when my faction doesn’t have control of the zone but, depending on the particular quest for that day, you might be able to get away with completing it regardless of who is in control.

Bones and Arrows (Horde) / Bones and Arrows (Alliance)
On the western edge of the map, just south of the Horde spawn point, is a huge area running all along the side of Wintergrasp with Shadow Revenants that drop the Quivers of Dragonbone Arrows you need to complete this quest. Opposing players you kill in this area will drop the Quivers as well but your best bet is to get over here quickly, get your ten Quivers from the mobs and get out. This quest favors the Horde slightly because it is right next to their spawn point.

Fueling the Demolishers (Horde) / Fueling the Demolishers (Alliance)
To complete this daily you’ll need to head to the far southeastern corner of Wintergrasp to the area on your map that looks like a smoldering volcano. The Eternal Embers you need drop from the mobs in the area. If your faction doesn’t control Wintergrasp when you’re attempting to do this daily I suggest you either move fast or hold off to avoid confrontation with opposing players. This is a hotly contested area. This is my favorite of the gathering dailies because of the sheer amount of Crystallized Fire you can get killing the Flame Revenants and elementals in this area.

Jinxing the Walls (Horde) / Warding the Warriors (Alliance)
This is probably the easiest of the gathering dailies. The water elementals can be found in the large lake encompassing the middle of Wintergrap (hence the name, Lake Wintergrasp, I suppose). If you stick to the water area around your factions spawn point you can have the Armor pickup you need to complete this quest in no time.

Healing with Roses (Horde) / A Rare Herb (Alliance)
In the far southwestern corner of Wintergrasp, in a area of your map colored in green, is the location of the elementals you need to kill to gather the ten Herb Pouches you need. If you kill any players of the opposing faction in this area they drop the Pouches as well. I find this daily to be nearly impossible to complete when my faction doesn’t control Wintergrasp. The area you’re fighting in is so remote and tightly spaced that being outnumbered by other players is likely.

Battle Quests

The battle quests, with one exception, can only be completed while the fight for Wintergrasp is ongoing. This means that if you wish to complete these every day you’ll need to time your play around when the next battle in the zone is going to occur. Luckily, by simply checking the world map in-game you can now see a timer that counts down to the next battle on your server. I would say that you could complete all of these battle dailies during one fight as long as the battle lasts more than 15 minutes.

Slay them all! (Horde) / No Mercy for the Merciless (Alliance)
This quest used to required twenty kills of opposing players but that number has been dropped all the way down to ten with the release of the 3.1 patch. In addition, this quest can now be completed at any time because killing opposing faction NPCs now credits you with a kill. If you have this daily and a Wintergrasp battle is ongoing you should be able to complete this quest with absolutely no effort. Simply join a raid in the zone and you’ll have it finished in minutes. If you’re in Wintergrap without a battle happening you can finish this one by simply traveling up and down the roads in the zone and killing NPCs.

Defend the Siege (Horde) / Defend the Siege (Alliance)
When your side is on offense these dailies become available to you. There is another daily, that I’ll describe next, that is for when your side of on defense. You can only accept one of these per day and it’s dictated by who controls the zone when you visit the quest giver. To complete this particular daily, you have to either be in or near a vehicle as it takes down a structure of the keep. If you find yourself near a huddle of vehicles attacking and taking down a wall you can wrap this daily up in seconds.

Stop the Siege (Horde) / Stop the Siege (Alliance)
This is the counterpart to the Defend the Siege quests. On defense it’s relatively easy to track down opposing players in vehicles. If you do enough damage to one and it is destroyed you’ll get credit for the kill. Do that three times before the fight is over and you’ll have this daily all wrapped up. This one is easier, to me, than the previous one because it’s based on your side being on offense. In a defensive situation, you might find yourself spread out on the map and not always near the other faction’s vehicles.

Toppling the Towers (Horde) / Southern Sabotage (Alliance)
In the southern half of Wintergrasp are three towers controlled by the faction on offense. To complete this daily you must be around one of those towers as they are destroyed. This can be easily accomplished if your faction is organized enough to control the southern workshops. Then it is just a short drive to a tower to blow it up with your vehicles. Unfortunately, on my server, the Horde isn’t quite that put together yet so I usually get stuck with this in my quest log for days on end.

Victory in Wintergrasp (Horde) / Victory in Wintergrasp (Alliance)
All you have you have to do is win a battle for Wintergrap. It’s that simple. Well, it’s that simple depending on how good the rest of the players on your faction are. I like this daily the least of them all because it relies the most on other people.

The Rewards

The gathering and battle quests in Wintergrasp each give you just over 13 gold at level 80 and three Stone Keeper’s Shards. Even though there’s only one gathering quest a day you can still get some nice loot doing those as well. In addition, the amount of Honor a person can round up every day in Wintergrasp is crazy. If you add it all up I think it’s worth getting into a Wintergrasp battle at least once a day if you can find the time.

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